UDatasmithSceneElementBase::GetAllMetaData

Find all metadata elements associated with objects of the given type.

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References

Module

DatasmithImporter

Header

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUSceneElement.h

Include

#include "ObjectElements/DatasmithUSceneElement.h"

Source

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/ObjectElements/DatasmithUSceneElement.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Scene",
          Meta=(ScriptName="GetAllMetadata", DisplayName="Get All Metadata"))
void GetAllMetaData
(
    TSubclassOf< UDatasmithObjectElement > ObjectClass,
    TArray< UDatasmithMetaDataElement * > & OutMetadatas
)

Remarks

Find all metadata elements associated with objects of the given type.

Parameters

Parameter

Description

ObjectClass

Class of the object on which to filter, if specificed; otherwise there's no filtering

OutMetadatas

Output array of metadata elements.

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