Module |
|
Header |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUSceneElement.h |
Include |
#include "ObjectElements/DatasmithUSceneElement.h" |
Source |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/ObjectElements/DatasmithUSceneElement.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Scene",
Meta=(ScriptName="GetMetadataKeysAndValuesForValue", DisplayName="Get Metadata Keys And Values For Value"))
void GetMetaDataKeysAndValuesForValue
(
UDatasmithObjectElement * Object,
const FString & StringToMatch,
TArray< FString > & OutKeys,
TArray< FString > & OutValues
)
Get the keys and values for which the associated value contains the string to match for the metadata element associated with the given object.
Parameter |
Description |
---|---|
Object |
The Object that is associated with the metadata element of interest. |
StringToMatch |
The string to match in the values. |
OutKeys |
Output array of keys for which the associated values contain the string to match. |
OutValues |
Output array of values associated to the keys. |