Module |
|
Header |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUSceneElement.h |
Include |
#include "ObjectElements/DatasmithUSceneElement.h" |
Source |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/ObjectElements/DatasmithUSceneElement.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Scene",
Meta=(ScriptName="GetMetadataValueForKey", DisplayName="Get Metadata Value For Key"))
FString GetMetaDataValueForKey
(
UDatasmithObjectElement * Object,
const FString & Key
)
Get the value associated with the given key of the metadata element associated with the given object.
The string value associated with the given key
Parameter |
Description |
---|---|
Object |
The Object that is associated with the metadata element of interest. |
Key |
The key to find in the metadata element. |