| UObjectBase
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Module |
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Header |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/ObjectElements/DatasmithUObjectElements.h |
Include |
#include "ObjectElements/DatasmithUObjectElements.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDatasmithTextureElement : public UDatasmithObjectElement
Name | Description | ||
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GetAllowResize() |
Get allow texture resizing |
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EDatasmithCo... |
GetColorSpace() |
Gets the color space of the texture |
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GetDatasmithTextureElement() |
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GetFile() |
Get texture filename |
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float |
GetRGBCurve() |
Get texture gamma <= 0 for auto |
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EDatasmithTe... |
GetTextureMode() |
Get texture usage |
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SetAllowResize ( |
Set allow texture resizing |
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SetColorSpace ( |
Sets the color space of the texture |
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SetDatasmithTextureElement ( |
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SetFile ( |
Set texture filename |
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SetRGBCurve ( |
Set texture gamma <= 0 for auto |
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SetTextureMode ( |
Set texture usage |
Name | Description | ||
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GetIDatasmithElement() |
TODO: They are not covariant because of the TWeakPtr, can't override in child. |
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IsElementValid() |
Is the Element still valid for the Datasmith Scene |