Module |
|
Header |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/DatasmithBlueprintLibrary.h |
Include |
#include "DatasmithBlueprintLibrary.h" |
Source |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/DatasmithBlueprintLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Editor Scripting | Datasmith")
static UDatasmithSceneElement * ConstructDatasmithSceneFromCADFiles
(
const TArray< FString > & FilePaths
)
Open set of CAD files as actors in a single datasmith scene Importing set of files into single DatasmithScene asset(with ImportScene) is supported only for CAD files
The opened DatasmithScene, that can be modified and can be imported.