UDatasmithSceneElement::DestroyScene

Destroy reference to the udatasmith file.

Windows
MacOS
Linux

References

Module

DatasmithImporter

Header

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/DatasmithBlueprintLibrary.h

Include

#include "DatasmithBlueprintLibrary.h"

Source

/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/DatasmithBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Datasmith | Scene")
void DestroyScene()

Remarks

Destroy reference to the udatasmith file. The Scene will no longer be available. DestroyScene is called automatically after ImportScene.

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