ADatasmithRuntimeActor::EndPlay

Overridable function called whenever this actor is being removed from a level

Windows
MacOS
Linux

Override Hierarchy

AActor::EndPlay()

ADatasmithRuntimeActor::EndPlay()

References

Module

DatasmithRuntime

Header

/Engine/Plugins/Experimental/Enterprise/DatasmithRuntime/Source/Public/DatasmithRuntime.h

Include

#include "DatasmithRuntime.h"

Source

/Engine/Plugins/Experimental/Enterprise/DatasmithRuntime/Source/Private/DatasmithRuntime.cpp

Syntax

virtual void EndPlay
(
    const EEndPlayReason::Type EndPlayReason
)

Remarks

Overridable function called whenever this actor is being removed from a level

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss