| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/Enterprise/DatasmithRuntime/Source/Public/DatasmithRuntimeBlueprintLibrary.h |
Include |
#include "DatasmithRuntimeBlueprintLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType)
class UDirectLinkProxy : public UObject
Class to interface with the DirectLink end point.
Name | Description | ||
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OnDirectLinkChange |
Dynamic delegate used to trigger an event in the Game when there is a change in the DirectLink network |
Name | Description | |
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UDirectLinkProxy() |
Name | Description | |
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~UDirectLinkProxy() |
Name | Description | ||
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GetEndPointName() |
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GetListOfSources() |