| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterTestPatternsActor.h |
Include |
#include "DisplayClusterTestPatternsActor.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class ADisplayClusterTestPatternsActor : public AActor
Test patterns actor
Name | Description | ||
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CalibrationPatterns |
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PostProcessComponent |
Postprocess component |
Name | Description | |
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ADisplayClusterTestPatternsActor ( |
Name | Description | ||
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BeginPlay() |
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EndPlay ( |
Overridable function called whenever this actor is being removed from a level |
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Tick ( |
Function called every frame on this Actor. |
Name |
Description |
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FMaterialParameter |
Name |
Description |
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EParamType |