Module |
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Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/DisplayClusterBlueprintContainers.h |
Include |
#include "Blueprints/DisplayClusterBlueprintContainers.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterViewportContext
Copyright Epic Games, Inc. All Rights Reserved.
Name | Description | ||
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bIsRendering |
Rendering status for this viewport (Overlay and other configuration rules can disable rendering for this viewport.) |
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ProjectionMatrix |
Camera projection Matrix. |
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RectLocation |
Location on a backbuffer. |
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RectSize |
Size on a backbuffer. |
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ViewLocation |
Camera view location. |
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ViewportID |
Viewport Name. |
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ViewRotation |
Camera view rotation. |