Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h |
Include |
#include "Blueprints/IDisplayClusterBlueprintAPI.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable,
Meta=(DisplayName="Get viewport's buffer ratio", DeprecatedFunction, DeprecationMessage="Use Configuration structures"),
Category="NDisplay|Render")
bool GetBufferRatio
(
const FString & ViewportId,
float & BufferRatio
) const
Returns current buffer ratio for specified viewport.