IDisplayClusterBlueprintAPI::GetLocalViewports

Returns list of local viewports.

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h

Include

#include "Blueprints/IDisplayClusterBlueprintAPI.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable,
          Meta=(DisplayName="Get local viewports", DeprecatedFunction, DeprecationMessage="Use new api"),
          Category="NDisplay|Config")
void GetLocalViewports
(
    TArray< FString > & ViewportIDs,
    TArray< FString > & ProjectionTypes,
    TArray< FIntPoint > & ViewportLocations,
    TArray< FIntPoint > & ViewportSizes
) const

Remarks

Returns list of local viewports.

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