Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h |
Include |
#include "Blueprints/IDisplayClusterBlueprintAPI.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable,
Meta=(DisplayName="Get IDs of VRPN tracker devices", DeprecatedFunction, DeprecationMessage="VRPN functionality has been moved to LiveLinkVRPN"),
Category="NDisplay|Input")
void GetTrackerDeviceIds
(
TArray< FString > & DeviceIDs
) const
Returns array of names of all VRPN tracker devices.