IDisplayClusterBlueprintAPI::SetBufferRatio
Sets buffer ratio for specified viewport.
Module
|
DisplayCluster
|
Header
|
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/IDisplayClusterBlueprintAPI.h
|
Include
|
#include "Blueprints/IDisplayClusterBlueprintAPI.h"
|
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable,
Meta=(DisplayName="Set viewport's buffer ratio", DeprecatedFunction, DeprecationMessage="Use Configuration structures"),
Category="NDisplay|Render")
bool SetBufferRatio
(
const FString & ViewportId,
float BufferRatio
)
Sets buffer ratio for specified viewport.
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