UDisplayClusterBlueprint::GetReparentingRules

Windows
MacOS
Linux

Override Hierarchy

UBlueprint::GetReparentingRules()

UDisplayClusterBlueprint::GetReparentingRules()

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Blueprints/DisplayClusterBlueprint.h

Include

#include "Blueprints/DisplayClusterBlueprint.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Blueprints/DisplayClusterBlueprint.cpp

Syntax

virtual void GetReparentingRules
(
    TSet< const UClass * > & AllowedChildrenOfClasses,
    TSet< const UClass * > & DisallowedChildrenOfClasses
) const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss