| FDisplayClusterClusterEventBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Cluster/DisplayClusterClusterEvent.h |
Include |
#include "Cluster/DisplayClusterClusterEvent.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FDisplayClusterClusterEventBinary : public FDisplayClusterClusterEventBase
Cluster event BINARY.