FDisplayClusterClusterEventJson

Cluster event JSON.

Windows
MacOS
Linux

Inheritance Hierarchy

FDisplayClusterClusterEventBase

FDisplayClusterClusterEventJson

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Cluster/DisplayClusterClusterEvent.h

Include

#include "Cluster/DisplayClusterClusterEvent.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FDisplayClusterClusterEventJson : public FDisplayClusterClusterEventBase

Remarks

Cluster event JSON.

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FString

 

Category

Event category (used for discarding outdated events)

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FString

 

Name

Event name (used for discarding outdated events)

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

TMap< FString, ...

 

Parameters

Event parameters.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FString

 

Type

Event type (used for discarding outdated events)

Functions

Name Description

Public function

bool

 

DeserializeFromString

(
    const FString& Arch
)

Public function Const

FString

 

SerializeToString()

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