MaxRenderTargetDimension

The maximum dimension that the preview render target can be, which helps ensure good performance even if viewports are very large.

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterPreviewComponent.h

Include

#include "Components/DisplayClusterPreviewComponent.h"

Syntax

static const uint32 MaxRenderTargetDimension = 2048;

Remarks

The maximum dimension that the preview render target can be, which helps ensure good performance even if viewports are very large.

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