| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterRootComponent.h |
Include |
#include "Components/DisplayClusterRootComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=(DisplayCluster),
Meta=(DeprecatedNode, DeprecationMessage="This class is now deprecated, please use ADisplayClusterRootActor."))
class UDisplayClusterRootComponent : public USceneComponent
DEPRECATED