UDisplayClusterSceneComponentSync::GetSyncId

Unique ID of synced object.

Windows
MacOS
Linux

Override Hierarchy

IDisplayClusterClusterSyncObject::GetSyncId()

UDisplayClusterSceneComponentSync::GetSyncId()

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Components/DisplayClusterSceneComponentSync.h

Include

#include "Components/DisplayClusterSceneComponentSync.h"

Syntax

virtual FString GetSyncId() const

Remarks

Unique ID of synced object.

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