Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Misc/DisplayClusterObjectRef.h |
Include |
#include "Misc/DisplayClusterObjectRef.h" |
AActor * GetOrFindSceneActor() const
Return actor object ptr. For killed object ptr, reset and find actor new object ptr by name and save to [mutable] ActorPtr