IDisplayClusterRenderDevice::GetBufferRatio

Returns current buffer ratio

Windows
MacOS
Linux

Deprecated

  • This function has been moved to FDisplayClusterViewport. Use GetViewportManager() to access that interface.

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Device/IDisplayClusterRenderDevice.h

Include

#include "Render/Device/IDisplayClusterRenderDevice.h"

Syntax

virtual bool GetBufferRatio
(
    const FString & ViewportId,
    float & OutBufferRatio
) const

Remarks

Returns current buffer ratio

Returns

  • true if succeeded

Parameters

Parameter

Description

ViewportId

Viewport ID to get buffer ratio

OutBufferRatio

buffer ratio

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