IDisplayClusterRenderDevice::GetRenderViewports

Returns all available viewports with filter applied

Windows
MacOS
Linux

Deprecated

  • This function has been moved to FDisplayClusterViewport. Use GetViewportManager() to access that interface.

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Device/IDisplayClusterRenderDevice.h

Include

#include "Render/Device/IDisplayClusterRenderDevice.h"

Syntax

virtual const void GetRenderViewports
(
    TArray< class FDisplayClusterRenderViewport * > & OutViewports
) const

Remarks

Returns all available viewports with filter applied

Returns

  • Viewport info

Parameters

Parameter

Description

Filter

viewport filter

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