IDisplayClusterProjectionPolicy::BeginWarpBlend_RenderThread

Initializing the projection policy logic for the current frame before applying warp blending.

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Projection/IDisplayClusterProjectionPolicy.h

Include

#include "Render/Projection/IDisplayClusterProjectionPolicy.h"

Syntax

virtual void BeginWarpBlend_RenderThread
(
    FRHICommandListImmediate & RHICmdList,
    const class IDisplayClusterViewportProxy * InViewportProxy
)

Remarks

Initializing the projection policy logic for the current frame before applying warp blending. Called if IsWarpBlendSupported() returns true

Parameters

Parameter

Description

RHICmdList

RHI commands

InViewportProxy

viewport proxy

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