IDisplayClusterProjectionPolicy::HandleStartScene

Called each time a new game level starts

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Projection/IDisplayClusterProjectionPolicy.h

Include

#include "Render/Projection/IDisplayClusterProjectionPolicy.h"

Syntax

bool HandleStartScene
(
    class IDisplayClusterViewport * InViewport
)

Remarks

Called each time a new game level starts

Parameters

Parameter

Description

InViewport

a owner viewport

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