Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Projection/IDisplayClusterProjectionPolicy.h |
Include |
#include "Render/Projection/IDisplayClusterProjectionPolicy.h" |
bool HandleStartScene
(
class IDisplayClusterViewport * InViewport
)
Called each time a new game level starts
Parameter |
Description |
---|---|
InViewport |
a owner viewport |