IDisplayClusterProjectionPolicy::HasPreviewMesh

Ask projection policy instance if it has any mesh based preview

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Projection/IDisplayClusterProjectionPolicy.h

Include

#include "Render/Projection/IDisplayClusterProjectionPolicy.h"

Syntax

virtual bool HasPreviewMesh()

Remarks

Ask projection policy instance if it has any mesh based preview

Returns

  • True if mesh based preview is available

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