IDisplayClusterProjectionPolicy::ShouldUseSourceTextureWithMips

Returns true if the policy supports input mip-textures.

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Projection/IDisplayClusterProjectionPolicy.h

Include

#include "Render/Projection/IDisplayClusterProjectionPolicy.h"

Syntax

virtual bool ShouldUseSourceTextureWithMips() const

Remarks

Returns true if the policy supports input mip-textures. Use a mip texture for smoother deformation on curved surfaces.

Returns

  • true, if mip-texture is supported by the policy implementation

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