IDisplayClusterProjectionPolicy::UpdateProxyData

Send projection policy game thread data to render thread proxy called once per frame from FDisplayClusterViewportManager::FinalizeNewFrame

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Projection/IDisplayClusterProjectionPolicy.h

Include

#include "Render/Projection/IDisplayClusterProjectionPolicy.h"

Syntax

virtual void UpdateProxyData
(
    class IDisplayClusterViewport * InViewport
)

Remarks

Send projection policy game thread data to render thread proxy called once per frame from FDisplayClusterViewportManager::FinalizeNewFrame

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