EDisplayClusterViewportRuntimeICVFXFlags

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/Containers/DisplayClusterViewport_RenderSettingsICVFX.h

Include

#include "Render/Viewport/Containers/DisplayClusterViewport_RenderSettingsICVFX.h"

Syntax

enum EDisplayClusterViewportRuntimeICVFXFlags
{
    ViewportRuntimeICVFX_None              = 0,
    ViewportRuntime_ICVFXTarget            = 1 << 0,
    ViewportRuntime_ICVFXIncamera          = 1 << 1,
    ViewportRuntime_ICVFXChromakey         = 1 << 2,
    ViewportRuntime_ICVFXLightcard         = 1 << 3,
    ViewportRuntime_ICVFXLightcard_OCIO    = 1 << 4,
    ViewportRuntime_InternalResource       = 1 << 30,
    ViewportRuntime_Unused                 = 1 << 31,
}

Values

Name

Description

ViewportRuntimeICVFX_None

ViewportRuntime_ICVFXTarget

Enable use icvfx only from projection policy for this viewport.

ViewportRuntime_ICVFXIncamera

Viewport ICVFX usage

ViewportRuntime_ICVFXChromakey

ViewportRuntime_ICVFXLightcard

ViewportRuntime_ICVFXLightcard_OCIO

ViewportRuntime_InternalResource

This viewport used as internal icvfx composing resource (created and deleted inside icvfx logic)

ViewportRuntime_Unused

Mark unused icvfx dynamic viewports.

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