IDisplayClusterViewportManager::GetCurrentWorld

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/IDisplayClusterViewportManager.h

Include

#include "Render/Viewport/IDisplayClusterViewportManager.h"

Syntax

UWorld * GetCurrentWorld() const

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