IDisplayClusterViewportProxy::GetResources_RenderThread

Return viewport scene proxy resources by type.

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/IDisplayClusterViewportProxy.h

Include

#include "Render/Viewport/IDisplayClusterViewportProxy.h"

Syntax

bool GetResources_RenderThread
(
    const EDisplayClusterViewportResourceType InResourceType,
    TArray< FRHITexture2D * > & OutResources
) const

Remarks

Return viewport scene proxy resources by type.

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