EDisplayClusterMultiGPUMode

Control multiGPU for cluster.

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/RenderFrame/DisplayClusterRenderFrameEnums.h

Include

#include "Render/Viewport/RenderFrame/DisplayClusterRenderFrameEnums.h"

Syntax

enum EDisplayClusterMultiGPUMode
{
    None                           = 0,
    Enabled,
    Optimized_EnabledLockSteps,
    Optimized_DisabledLockSteps,
}

Values

Name

Description

None

Disable multi GPU rendering.

Enabled

Use default crossGPU transfer.

Optimized_EnabledLockSteps

Performance (Experimental): Use optimized transfer once per frame with bLockStepGPUs=true.

Optimized_DisabledLockSteps

Performance (Experimental): Use optimized transfer once per frame with bLockStepGPUs=false.

Remarks

Control multiGPU for cluster.

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