FFrameRenderTarget

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MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Viewport/RenderFrame/DisplayClusterRenderFrame.h

Include

#include "Render/Viewport/RenderFrame/DisplayClusterRenderFrame.h"

Syntax

class FFrameRenderTarget

Variables

Name Description

Public variable

bool

 

bShouldUseRenderTarget

Discard some RTT (when view render disabled) Also when RTT Atlasing used, this viewports excluded from atlas map (reduce size)

Public variable

EDisplayCluster...

 

CaptureMode

Public variable

FRenderTarget &...

 

RenderTargetPtr

Render target resource ref.

Public variable

FIntPoint

 

RenderTargetSize

Required Render target size (resource can be bigger)

Public variable

TArray< FFrameV...

 

ViewFamilies

Families, rendered on this target.

Destructors

Name Description

Public function

~FFrameRenderTarget()

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