UDisplayClusterGameEngine::Init

Initialize the game engine.

Windows
MacOS
Linux

Override Hierarchy

UEngine::Init()

UGameEngine::Init()

UDisplayClusterGameEngine::Init()

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterGameEngine.h

Include

#include "DisplayClusterGameEngine.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Basics/DisplayClusterGameEngine.cpp

Syntax

virtual void Init
(
    class IEngineLoop * InEngineLoop
)

Remarks

Initialize the game engine.

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