UDisplayClusterViewportClient::Init

Windows
MacOS
Linux

Override Hierarchy

UGameViewportClient::Init()

UDisplayClusterViewportClient::Init()

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/DisplayClusterViewportClient.h

Include

#include "DisplayClusterViewportClient.h"

Source

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Game/EngineClasses/Basics/DisplayClusterViewportClient.cpp

Syntax

virtual void Init
(
    struct FWorldContext & WorldContext,
    UGameInstance * OwningGameInstance,
    bool bCreateNewAudioDevice
)

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