DisplayClusterConfigurationStrings::config::cluster::input_sync::InputSyncPolicyReplicateMaster

Windows
MacOS
Linux

References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationStrings.h

Include

#include "DisplayClusterConfigurationStrings.h"

Syntax

namespace DisplayClusterConfigurationStrings
{
    namespace config
    {
        namespace cluster
        {
            namespace input_sync
            {
                static constexpr auto DisplayClusterConfigurationStrings::config::cluster::input_sync::InputSyncPolicyReplicateMaster = TEXT("ReplicateMaster");
            }
        }
    }
}

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss