[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, EditAnywhere, Category=NDisplay)
EDisplayClusterConfigurationCameraMotionBlurMode MotionBlurMode
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, EditAnywhere, Category=NDisplay)
EDisplayClusterConfigurationCameraMotionBlurMode MotionBlurMode