FDisplayClusterConfigurationICVFX_LightcardRenderSettings

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References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h

Include

#include "DisplayClusterConfigurationTypes_ICVFX.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationICVFX_LightcardRenderSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

AdvancedRenderSettings

Advanced render settings.

Public variable UProperty Category, EditAnywhere

bool

 

bOverrideViewport

Debug: override the texture of the target viewport from this lightcard RTT.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

GenerateMips

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

Override

Override viewport render from source texture.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

PostprocessBlur

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