FDisplayClusterConfigurationICVFX_StageSettings

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References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h

Include

#include "DisplayClusterConfigurationTypes_ICVFX.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationICVFX_StageSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bEnable

Allow ICVFX features.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

DefaultFrameSize

Default incameras RTT texture size.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

HideList

Hide list for all icvfx viewports (outer, inner, cameras, etc) (This allow to hide all actors from layers for icvfx render logic)

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

Lightcard

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

OuterViewportHideList

Special hide list for Outer viewports.

Constructors

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