FDisplayClusterConfigurationNetworkSettings

Windows
MacOS
Linux

References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h

Include

#include "DisplayClusterConfigurationTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationNetworkSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere

uint32

 

ConnectRetriesAmount

Public variable UProperty Category, EditAnywhere

uint32

 

ConnectRetryDelay

Public variable UProperty Category, EditAnywhere

uint32

 

FrameEndBarrierTimeout

Public variable UProperty Category, EditAnywhere

uint32

 

FrameStartBarrierTimeout

Public variable UProperty Category, EditAnywhere

uint32

 

GameStartBarrierTimeout

Public variable UProperty Category, EditAnywhere

uint32

 

RenderSyncBarrierTimeout

Constructors

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