FDisplayClusterConfigurationPostRender_BlurPostprocess

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References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_PostRender.h

Include

#include "DisplayClusterConfigurationTypes_PostRender.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationPostRender_BlurPostprocess

Variables

Name Description

Public variable UProperty Category, EditAnywhere

int

 

KernelRadius

Public variable UProperty Category, EditAnywhere

float

 

KernelScale

Public variable UProperty Category, EditAnywhere

EDisplayCluster...

 

Mode

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