FDisplayClusterConfigurationViewport_ColorGradingSettings

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MacOS
Linux

References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Postprocess.h

Include

#include "DisplayClusterConfigurationTypes_Postprocess.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationViewport_ColorGradingSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

uint8: 1

 

bOverride_Contrast

Public variable UProperty Category, EditAnywhere, Meta

uint8: 1

 

bOverride_Gain

Public variable UProperty Category, EditAnywhere, Meta

uint8: 1

 

bOverride_Gamma

Public variable UProperty Category, EditAnywhere, Meta

uint8: 1

 

bOverride_Offset

Public variable UProperty Category, EditAnywhere, Meta

uint8: 1

 

bOverride_Saturation

Public variable UProperty Category, EditAnywhere, Meta

FVector4

 

Contrast

Contrast.

Public variable UProperty Category, EditAnywhere, Meta

FVector4

 

Gain

Gain.

Public variable UProperty Category, EditAnywhere, Meta

FVector4

 

Gamma

Gamma.

Public variable UProperty Category, EditAnywhere, Meta

FVector4

 

Offset

Offset.

Public variable UProperty Category, EditAnywhere, Meta

FVector4

 

Saturation

Saturation.

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