FDisplayClusterConfigurationViewport_ICVFX

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MacOS
Linux

References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Viewport.h

Include

#include "DisplayClusterConfigurationTypes_Viewport.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationViewport_ICVFX

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bAllowICVFX

Allow use ICVFX for this viewport (Must be supported by projection policy)

Public variable UProperty Category, EditAnywhere

EDisplayCluster...

 

CameraRenderMode

Disable incamera render to this viewport.

Public variable UProperty Category, EditAnywhere

EDisplayCluster...

 

LightcardRenderMode

Use unique lightcard mode for this viewport.

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