FDisplayClusterConfigurationViewport_PerViewportSettings

Windows
MacOS
Linux

References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_Postprocess.h

Include

#include "DisplayClusterConfigurationTypes_Postprocess.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationViewport_PerViewportSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

float

 

AutoExposureBias

Exposure compensation.

Public variable UProperty Category, EditAnywhere, Meta

float

 

BlendWeight

Blend weight.

Public variable UProperty Category, EditAnywhere, Meta

uint8: 1

 

bOverride_AutoExposureBias

Public variable UProperty Category, EditAnywhere, Meta

uint8: 1

 

bOverride_WhiteTemp

Public variable UProperty Category, EditAnywhere, Meta

uint8: 1

 

bOverride_WhiteTint

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

Global

Global color grading.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

Highlights

Highlights color grading.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

Midtones

Midtones color grading.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

Shadows

Shadows color grading.

Public variable UProperty Category, EditAnywhere, Meta

float

 

WhiteTemp

White temperature.

Public variable UProperty Category, EditAnywhere, Meta

float

 

WhiteTint

White tint.

Constructors

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss