FDisplayClusterConfigurationICVFX_CameraSettings

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References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h

Include

#include "DisplayClusterConfigurationTypes_ICVFX.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FDisplayClusterConfigurationICVFX_CameraSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bEnable

Enable this camera.

Public variable UProperty Category, Meta editinstanceonly

bool

 

bEnableInnerFrustumOCIO

Enable cluster node configuration for this camera.

Public variable UProperty Category, EditAnywhere, Meta

float

 

BufferRatio

Allow ScreenPercentage, for values!=1.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

CameraHideList

Special hide list for this camera viewport.

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

FDisplayCluster...

 

CameraMotionBlur

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

Chromakey

Public variable UProperty Category, EditAnywhere, Meta

float

 

FieldOfViewMultiplier

Public variable UProperty Category, EditAnywhere, Meta

FVector

 

FrustumOffset

Move incamera frustum on this value to fix broken lens on physic camera.

Public variable UProperty Category, EditAnywhere, Meta

FRotator

 

FrustumRotation

Rotate incamera frustum on this value to fix broken lens on physic camera.

Public variable UProperty Category, Meta editinstanceonly

TArray< FDispla...

 

InnerFrustumOCIOConfigurations

Define special OCIO for cluster nodes for this camera.

Public variable UProperty Category, EditAnywhere

FOpenColorIODis...

 

OCIO_Configuration

OCIO Display look configuration for this camera.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

PostProcessSettings

Per viewport post processing for camera.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

RenderSettings

Configure global render settings for this viewports.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

SoftEdge

Basic soft edges setup for incamera.

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