FDisplayClusterConfigurationICVFX_ChromakeyRenderSettings

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References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes_ICVFX.h

Include

#include "DisplayClusterConfigurationTypes_ICVFX.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationICVFX_ChromakeyRenderSettings

Variables

Name Description

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

AdvancedRenderSettings

Advanced render settings.

Public variable UProperty Category, EditAnywhere

bool

 

bEnable

Render chromakey actors from ShowOnlyList into texture.

Public variable UProperty Category, EditAnywhere

bool

 

bOverrideCameraViewport

Debug: override the texture of the camera viewport from this chromakey RTT.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

CustomSize

Performance: Use custom size (low-res) for chromakey RTT frame. Default size same as camera frame.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

GenerateMips

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

Override

Override viewport render from source texture.

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

PostprocessBlur

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

ShowOnlyList

Render actors from this layers to chromakey texture.

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