FDisplayClusterConfigurationDiagnostics

Windows
MacOS
Linux

References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h

Include

#include "DisplayClusterConfigurationTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationDiagnostics

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bSimulateLag

Public variable UProperty Category, EditAnywhere

float

 

MaxLagTime

Public variable UProperty Category, EditAnywhere

float

 

MinLagTime

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss