FDisplayClusterConfigurationMasterNode

Windows
MacOS
Linux

References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h

Include

#include "DisplayClusterConfigurationTypes.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FDisplayClusterConfigurationMasterNode

Variables

Name Description

Public variable UProperty

FString

 

Id

Public variable UProperty Category, EditAnywhere

FDisplayCluster...

 

Ports

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