UDisplayClusterConfigurationSceneComponentCamera

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Inheritance Hierarchy

References

Module

DisplayClusterConfiguration

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h

Include

#include "DisplayClusterConfigurationTypes.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDisplayClusterConfigurationSceneComponentCamera : public UDisplayClusterConfigurationSceneComponent

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bSwapEyes

Public variable UProperty Category, EditAnywhere

float

 

InterpupillaryDistance

Public variable UProperty Category, EditAnywhere

EDisplayCluster...

 

StereoOffset

Constructors

Name Description

Public function

UDisplayClusterConfigurationSceneComponentCamera()

Public function

UDisplayClusterConfigurationSceneComponentCamera

(
    const FString& InParentId,
    const FVector& InLocation,
    const FRotator& InRotation,
    const FString& InTrackerId,
    int32 InTrackerCh,
    float InInterpupillaryDistance,
    bool bInSwapEyes,
    EDisplayClusterConfigurationEyeSter...
)

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