| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterConfiguration/Public/DisplayClusterConfigurationTypes.h |
Include |
#include "DisplayClusterConfigurationTypes.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDisplayClusterConfigurationSceneComponentMesh : public UDisplayClusterConfigurationSceneComponent
Name | Description | ||
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UStaticMesh ... |
Asset |
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AssetPath |
Name | Description | ||
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LoadAssets() |
Load static mesh from AssetPath |